/*
Copyright (C) 2009-2010 Xanadu Development Team

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; version 2
of the License.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
*/

#include "../provider/DataProvider.h"
#include "PlayerKeys.h"
#include "Key.h"

PlayerKeys::~PlayerKeys() {
	for(int i = 0; i < 90; i++) {
		if(keys[i] != 0) {
			delete keys[i];
		}
	}
}

void PlayerKeys::setKey(int n, Key* key) {
	if(n >= 0 && n < 90) {
		if(keys[n] != 0)
			delete keys[n];
		keys[n] = key;
	}
}